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Tapastic, my personal review

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Tapastic is a great Website platform for Webcomics. You can get in touch with artists and other readers, It is also a very good option for beginner comic artists to upload your Webcomic.

I've been in this website for almost 3 weeks, I really loved this site!

There are really good points I must tell you about this awesome Website:
  • The design is soft, simple and useful! You have all the things you need in a simple and easy interface that will not distract you, you will only have sit and read awesome stories!!
  • You can join with your Twitter/Facebook account, fast and simple!!
  • Do you want to find a great place to share your Webcomic? Try Tapastic! You can even join the PPP (Primetime Publishing Program) and earn money just by sharing your Webcomic!!
  • Scheduled publishing is one of the things I loved the most from this Website, you can upload your comic strips and decide when It will be published!! Awesome right?
  • It is a great place to find new and new readers :)

I can't even imagine a negative thing about this website... it goes straight to the point... READING WEBCOMICS. Nothing more.

Want to take a look at my Webcomic Ereggia published in Tapastic? Just click here!! :)

I hope this information was useful for you!!!Thank you so much for reading my review!

Previous Posts:
Become more Productive in a few Steps
Manga Studio 5 Review
Pre-Launching Béance
12 Tips for Webcomic Beginners
Tutorial: Create Scenery/Background
Improve your sketch abilities in 10 steps

How to Publish your Comic

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Hi guys! It's been a long time! The last week was kinda sad for me, reasons only known by those closest to me... It is really a personal issue! But we must keep on and do everything we need to go forward.

Today I'm going to tell you some ways to publish your Comic, maybe in future posts I will expand each tip I will give you, but for now I'll explain this in a easy and simple way to understand, if you know any other methods you can tell me by comments, your knowledge is really appreciated. Let's begin!

1) Submit your project to a Editorial, well this is one of the most safe things you can do in the world of Comics, you send your project and after 3 or 4 weeks the Editorial will answer you, some editorials will give you some great feedback, others will not even see your work (that's reality). In the world of editorials you will have to work with an editor (if your project gets approved), in most of the cases after the first revision you usually have to re-do everything again. Try to learn some advices from other artists who already have worked with a editorial. My advice is: be patient, really patient, it takes time for the editorial to review your project, most of them will not consider you, but if you don't take the risk no one will do it for you. Go for it! You can always learn from a defeat and try your best the next time.

2) Self-publishing, in most of the cases people who don't want to take the commitment of working for a Editorial they just start self-publishing their comics, they do not have a editor or a boss who tells them what to do or what not to do, this is like to be a "Freelancer" you can do your comic, you can control your own artwork, working hours and how much chapters or pages will your comic have. 

There are some ways to Self-Publish your Comic.


- You can try Printing Online sites like lulu.com and Kinko's. They took a great part of the money of the final product but it is worth but you can earn more money than the money you can actually can get from royalties in a Editorial. You don't have to pay for shipment costs, that's pretty good! It is really worth the try, the only risk by using this method is you have to promote your own comic book series by yourself.

- Save some money and try to print your comics in a local printing office. That's one of the most common cases in my country, Colombia. Most of the people work and save a huge amount of money to print between 500 and 1000 comics for a local fair, they usually sell the comics in a really cheap price so they can make sure they will earn something and will sell all the copies. In some countries shipment cost are really expensive, so you have to plan very well how are your going to do if you want to reach other countries.

- Jump to the Internet and make a Webcomic! One of the most impressive revelations of this comic era is the power of Webcomics, you can buy your own space on the Internet and create your own content, manage your fans, create alternative content, and take control over the persons who enter to your site. Try to be creative, there's no limit on the Internet, and people from all the world can reach you! That's a very excellent point! If you want to know some of my tips for "Webcomic Beginners" hit Click here.

- Sell e-books! Comics are books too, now most of the people have a Tablet, iPad or Smartphone where they can buy and read a lot of e-books in a cheap price. One of the most famous is Kindle, you can take control over all the content of your e-book and reach over more people. But as I mentioned before, the problem here is that you have to promote yourself if you want to get more sells for your digital comic. 

- Start a Fanzine with some friends of you. For some people to start a Fanzine with other people is a really bad idea, because they don't like the kind of work of other persons, but well, the good point is that you can look for artist you trust and create a really original content. Some friends of mine have just released their first Fanzine comic book, that's really amazing, between them saved some money and printed 1000 copies of their first Fanzine, that's a good Idea because people can read like 3 or 4 stories in a cheap price. 

Well those are the methods I know about publishing your Comic, I hope this was very useful for you! I'll be posting some new content soon because I've started working on a new Comic series, not related to Béance, you will know soon about it!

Previous Posts:

Become more Productive in a few Steps
Manga Studio 5 Review
Pre-Launching Béance
12 Tips for Webcomic Beginners
Tutorial: Create Scenery/Background
Improve your sketch abilities in 10 steps

Pre-launching Béance

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Hi guys! I'm here making a special announcement, I usually write on Mondays about tutorials and personal experiences, now today I'm going to tell you some details about my new Webcomic Béance, you will start to enjoy in early march.

Plot


Béance is the story of two guys, a young thief called Griv, he has a lot of problems making friends as he is a pretty violent and impulsive, but there's one person that will change that, his name is Guido a mysterious youngster who Griv saved many years ago when they both were children, and become his friend and protector. They both are living in a big city named by Odora, a city divided by three big stone belts and most of the poor and humble people are living in the bottom of the city, where sunlight can not reach. The two thieves are trying to recover what those people have lost in the darkness, but there are people who will try to keep things as they are and hide the origin of this controversial city.

Concept behind Béance


When I wanted to write Béance the first thing that came to my mind was "Thieves! I need thieves! That would be epic!" I was exploring the Idea of "Hey, why I would make a thief a hero? or why robbing someone is a good action to become a hero?" well, that's the emotion behind stealing something that means something for a person, behind an object or a feeling you can find a lot of things, is not the story of the stolen things, is the story for a stolen and strong feeling. "How can you feel if someone steals your heart n front of you?" Awkward question isn't it?

Becoming a person who steals gold and delivers it to people is not the main idea of Béance, you will see more action, more emotions and a the difference between having something and not to have it, as simple as that but is deeper than it sounds. "Watch out! It is the boy!!"


Concept behind the characters


One of the first things I want to talk about is Why two main characters? In most of the series there are one protagonist e.g. Naruto, Bleach, Superman, Batman, Dragon Ball Z. In this case this is story reveals how two very different people can have a really special bond and destiny. Guido really needed someone to help him, in that case Griv appeared to save him in that moment and also his salvation for life, with a guidance, a model to follow, even if he's not the best person in the world but he's actually your saviour and your friend, that makes you thing that you can amend mistakes from the past, create a new life with new good things and new problems too.

Griv, he's maybe the solution and also the problem in Béance, creating a person who is part of the main problem and believes that doing things his way will resolve everything, but that's actually a lie. Guido, he can be a really nice person, but he's actually a dangerous person in the shadows, the truth about Guido will remain only in his lost heart, no one know who was he before he met Griv.

Publication


- Béance is a project written and drawn by Rizian Larc, and published by Noktos.

- You can read the Webcomic in a Website that will be launched in Early March.

- You can read there Two pages per week.

- When a volume is complete you can buy a printed edition for you.

- You can stay tuned in Béance's Fan Page on Facebook for news and other cool resources.


And we will have... Victory - Lord Béance.

Photoshop VS Paint Tool SAI

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Hi guys! It's Monday, so today I'm going to write a new review about some drawing software I've been using since one year, what I'm telling you here is about my own experience, other people can have their own, but I'll show you a little review and the pros and cons for Adobe Photoshop and Paint Tool SAI.

Adobe Photoshop 

Well, to start we must talk first about one of the most used software for Digital artwork, it has a lot of tools and uses, so you can find here everything, I really mean it, everything!! You can adjust the default brushes, add your own, use blender, manipulate light and shadows in your paintings, change colours, manipulate photos and add the little final details to your artwork. It is a very complete software, but that's the bad point in Photoshop, you need to take your time to learn to use all the options and tools available, there are so many tools that you can be a little stressed when using Photoshop for the first time.

Pros:

- Very useful and versatile for Drawing or Painting.
- You can create your own Brushes or Download some cool brushes in a lot of Websites.
- You can have every tool in the same program, you can easily do a complete piece only using Photoshop.
- On the internet you can always find a lot of tutorials of how to use this program.
- You can create your own shortcuts, and modify the default actions, so this can be really helpful and can save you a lot of time when working.
- The selection tools are more reliable in Photoshop than in other Programs.
- You can easily edit a scanned draw in Photoshop.
- It is compatible with a lot of formats like PDF, JPEG, GIF, PNG, TIF, and others.

Cons: 

- At the beginning is really hard to get used to all the tools, so you have to go slow and have tons of patience.
- This program is a nightmare for slow computers, it needs a lot of resources from the computer to work with it.
- Most of the people give up when trying to learn Photoshop, so they start drawing or painting in other programs.

Paint Tool SAI

Paint Tool SAI is for me one of the easiest and simple Drawing software I ever used, because it shows only the important tools to make a draw or a painted artwork, you can easily customize the tools with a simple Double click. The bad thing is that most of the people needs to open Photoshop to add the finishing touches to their artwork, or just to add text to the image.

Pros:

- It is really a really simple Software, so you can memorize the tools more easily than other programs.
- You can customize the available tools, create shorcuts and rename the tools, only by Double-clicking the Tool you want to change.
- It may not be compatible with a lot of formats as Photoshop is, but it has the most used formats in Digital art.
- It is a very light program, you do not need a very fast Computer or the best of the Graphic cards to work in excellent conditions.
- It has better selection tools than Photoshop.
- The Lineart layer add some cool tools for fixing little details in lines and a very interesting tool to create Vectors and modify them.
- This is a very popular software between people who draw/paint Manga or Anime style. So you can give it a try to this powerful Japanese Tool.

Cons:

- This software has no Text tool.
- You can't modify colours, light and shadows as easy as Photoshop does.
- The brushes are very limited, you can create your owns, but in "available forms" you will have a limit.
- You can find some resources for this software but not as many as Photoshop.

So, that's my opinion about these two great programs, I usually use both, because I just can't find perfection in just one. You can make your own conclusions, remember this is only my opinion. So I hope this review was useful to you, I'll be back the next Monday with a new post in the Blog! Have a nice day!

Previous Posts:

Manga Studio 5 Review
Tutorial: Draw Women Hair
12 Tips for Webcomic Beginners
Tutorial: Create Scenery/Background
How to get used to your Tablet
Improve your sketch abilities in 10 steps

Manga Studio 5 Review

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Hi guys! It's been some few days since the last entry, I know today is not Monday, but I wanted to write this  article about my thoughts on the new Manga Studio 5 from the company Smith Micro, Inc.

The first thing I thought when I opened the program was: "Whoa! It changed a lot from last version, such an amazing change and has a nice and clean interface. It surely looks more friendly". And well to be honest what I thought on the beginning is becoming better and better while I'm testing the tools and the markers.

Most of the content is still being the same, but in the tool bar you can look at the new brushes preview, get more information about the pressure, density, texture and other cool features. The brushes look even better than in last version. It feels more like drawing on a real paper sheet with a real pencil, so that's one of the things that really got me, because I do a lot of sketches, so I need a good pencil tool to doing it, for now I can say the pencil tool in the new Manga Studio 5 is the best one I've ever used!

What I did not like in Manga Studio EX 4.0 was the horrible interface, It looked like some old drawing software, the tool bars were not as clear as the new ones. The program looked more for an engineer rather for an artist.

Here are my pros and cons about the new Manga Studio 5:

Pros:

- The pencil tool has a really good feel, it is like using a real pencil on a real paper.
- The brushes are more organized and have a little preview, so you can compare with others before clicking on one.
- Attractive interface, it looks modern and soft, the program looks less stressing with this new interface.
- For me that I run the program on Windows, it is a really fast program, the older version gave me one or two problems when the screen was frozen, or I couldn't use Photoshop and Manga Studio EX 4.0 at the same time.
- The preview of the tones is really awesome, you can see the tones clearly and separated in themes.
- There are some cool resources, the new poses and beginner's assistant are really good for people to get in touch with the program.

Cons:

- No font preview, that's really a shame, you need to pick and pick a font to get the one you want, not like in programs like word that you can see a little preview.
- It is harder to find the "Panel creator" or the tool to put panels. I had to search for a tutorial on Youtube for this, you can see it here.
- I don't know if it is only me, but the program looks a little like Paint Tool SAI.
- God please, It is really addictive!!

So for now that's my view about the new Manga Studio 5. I hope you liked it, if you have any thoughts about your experience in this new program I'd love to read your comments! So, that's for now! We will see soon on Monday with a new entry! Have a nice Weekend!

I invite you to read my Webcomic Ereggia, I'm doing this Webcomic using Manga Studio!

To see more drawings from Manga Studio 5 or other related artwork from Rizian Larc you can take a look to the Facebook Fan Page or Twitter Account!

Previous Posts:

Tutorial: Draw Women Hair
12 Tips for Webcomic Beginners
Tutorial: Create Scenery/Background
How to get used to your Tablet
Improve your sketch abilities in 10 steps

Tutorial: Draw women hair

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Hey guys! It's been a week since the last entry! Now this one will be a Tutorial about Drawing Women hair! I'm going to show you some basic shapes, where to put the hair, how hair works and how to sketch in a easy way the movement of hair. Let's do this!

For first step in this tutorial we will need to draw some faces, so we can start to work on this:

OK, there are our faces, front view and side view, now in the second part we can see in blue lines the marked area of hair source. This is a guide about from where the hair comes from. so let´s continue with this:

So now in the Third step we have to make some lines outside the head to mark where will be the limits of the hair (Points 1, 2 and 3). Now in point number 4 look at the arrow, this will be the source point of your hair, from this you can start drawing the limits of the hair as seen on the Fourth Step. Always try to add lines starting from point number 4, always depending on the place you've drawn it, it can give more realism to the hair, so we can start to add more lines and detail the front part of the hair:

Now at the Fifth step we must add a line where the front hair will be (point 1) and like I said before, adding more lines in the hair direction (point 2) will give more realism to it. In the Sixth step we must add the lines to detail more the hair, always remember to guide yourself by the source point. The number of lines is always up to you, but remember to detail the hair as most as you can to give it more realism.

And for finishing, let's take a look at some Hair movement.

Always try to remember the direction and the forces of the wind, that's one of the things that affects the most when drawing hair comes out, it takes some practice to understand some movements and adding dynamism to the hair you're drawing. Always take some references about hair, if you want to try something weird, do it but... it can sound a little bit boring, but try to learn the most normal hair styles first, so you can use that to create your own and add more personality to your characters.

I hope you liked this tutorial! I'll be back with a new article the next week, so I'll be on Social Media adding some cool things and some process about my related work! See you soon!

Previous Posts:

Composition and Dynamism in Scenery/Backgrounds
Tutorial: Create Scenery/Background
How I've improved in 8 months
How to get used to your Tablet
Improve your sketch abilities in 10 steps

12 tips for Webcomic Beginners

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Hi guys! It's been a long time since I wrote here in the Blog! Now with the new changes the new era of the Blog will begin with this new entry. Today I'm going to give you some advices if you want to start your own Webcomic or you actually have one but it needs some kind of boost to become better. Here we go!

1) It's your story, your drawings, take it very serious! It can be the internet, and most of the people become famous in internet doing some stupid and weird things, this is not the same. Even if you're working on a parody you must take the job real serious like a published comic too.Your watchers will appreciate it and they will respect you and your work.

2) Copying is the worst thing you can do, it can ruin your name, even if it is only in internet, as I mentioned in the previous post, you can do parodies, but you can't copy a previous one, that's really boring, redundant and come on, if you want to do Webcomics what you need first is CREATIVITY. Remember that Google is not stupid, original artwork always comes up first in Web searches.

3) Make the webpage of the comic really simple, do not add all the buttons and gadgets you found on the internet, the less elements you have, the most audience you will capture. PLEASE, for god please, try not to add music to your Webcomic, for most of the people it can be really annoying, usually readers love to read comics by listening their own music or concentrate in silence.

4) If you're taking a break make sure you're telling to your subscribers or followers about it, it's your responsibility to look after those people who are waiting week after week for reading your comic. In the worst of the cases you will get a lot of angry people spamming your e-mail and losing a lot of readers.

5) Make clear the rules since the beginning, if you're saying you will post one page a week that's what you're going to do until the end of the story, do not start to act like "oh... I'm bored, I think I'm ditching the Webcomic this week so the next week I'll do it, they won't notice" You're wrong dude, they actually will notice. Follow your own rules, make a contract with yourself.

6) Use Social Media to get in touch with the people who are reading your Webcomic, they will receive the news and updates and you can get some cool feedback, even a "hey bro, your comic is really cool I LOVE IT!" that's the most cool thing to read, believe in me. Do a Facebook fan page, a Twitter or Deviantart account, so you can be in touch with people in different ways.

7) You must have a special communication with people who are the followers of your Webcomic series, try to start a conversation trough Facebook like "Hey guys, what do you think about the new character in the new arc?" or something like "Hey guys, here's a sketch from the main character". You can always use promotional images for Halloween, Christmas or San Valentine. Always try to make a good interaction!

8) You can use ads and some other ways to earn money with your Webcomic, but remember always not to have a website packed in ads or some weird promotions, that's incredible annoying, do it simple, put like one or two ads, do not disturb people when they're reading your comic, if they want to support you I promise, they will do, so be patient, you can earn money if you do things properly. Some people use donation buttons, sell official merchandise and things like this, be really creative about this, but do not spam people.

9) PLEASE, I mean, REALLY PLEASE, do not use Comic Sans when making the dialogues for your comic, It is a really ugly font! Come on, you must have some sense of taste, try to imagine this: You bought your favourite Comic in a local store, so you open it and you find it all in Comic Sans. If you can, try to delete that stupid font from your computer right now!

10) Experiment and try new things, that's one of the things I love the most in Webcomics, there's people using animated gifs or a incredible interaction between the Webcomic and the website, it looks really incredible and motivates a lot when it comes to read it, it is a different experience, try to imagine what do you want to do and get some help from a website designer or search on the internet for some cool resources for your Webcomic page.

11) Write the information about your comic, a description, a genre, a introduction to the main characters, the concept and if you can, try to link your work, if you have a Blog link it too! People usually loves to know a little things from the person and from the art of the person who writes the Webcomic they like.

12) Get some allies! Do you have some friends who have a Webcomic too? Link them to your page and tell them to link you too in return, you can get some extra visits, you both are winning audience trough this alliance.

Well, this has been all for now, I hope this was useful for you guys, remember that I'll be writting a new entry each Monday, so please stay in touch! Have a great day!

Previous Posts:

Composition and Dynamism in Scenery/Backgrounds
Tutorial: Create Scenery/Background
How I've improved in 8 months
How to get used to your Tablet
Improve your sketch abilities in 10 steps

Changes in the Blog

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Hey guys! It's been a long time since I wrote in the Blog, that's because I was working in some changes and trying to add some organization to this website, but do not worry, everything's for improve the site and make this Blog a better place for all of us.

Some Changes:

Actually the Blog is currently written in English, but you can use the Translate button that is located in the lateral bar if you want to change the current language to yours. I must say is not a perfect translator, it is a Google Gadget, so do not blame me, oh well, you can, hehe.

Posts in this Blog will be done 1 time a Week, that means In a week you will have a new post, maybe a tutorial, maybe something about inspiration, some process about writing or coming up with some good characters or a good story, I don't know, you can always use the Contact section if you want to ask for an specific topic, or want me to extend a topic in the Blog.

I've added some cool pages to the section "Utility Links", so you can check the pages that are included there, those helped me a lot and I think can help you too!

I've been sharing some cool things to the Facebook fan page, like Sketches, process of my work, some cool videos and tutorials I find on Youtube or other pages, manga recommendations, news and other things! So you can stay tuned to get all the action!

Future Changes:

I'll be adding a section about commissions, if you're interested in one, you can see there the prices or maybe some sales I will do sometimes, but for now this is in Stand by because I'm working very hard on the first chapter of my Webcomic series.

If it is requested I would think about creating a Shout box or something to chat directly without leaving the Blog.

I'll be adding a link (soon) for my Webcomic Béance, It will be located in the lateral bar, the site is still under construction but when it comes out I'll be adding the direct link so you can read the Webcomic with no problem!

So, that's for now, there will be some other changes, it will depend on the things that happens from now on, you're owners of this site too! So let me know if you have something to spare with me to make this a better site! Thanks a lot for reading and supporting Rizian Larc.


Composition and Dynamism in Backgrounds

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Hello! Today I come to talk about "how to create a good composition of a scene", rather than a technical process I will tell you some little tricks and tactics to use when creating a scene and make it look more natural and dynamic. At the end of this short article you will have some basic tools to highlight items and make a difference when making the final art.

Let's get started!

To start I should mention the importance of the composition in each scenario, it is always important to see and bring out the elements in the image that we are developing, the aim of our drawings are not to simply illustrate with a good finishing touch, you have to know that a good image or piece of art always communicates something, and have a way to read it. Images are like books, have a beginning and an end, a walk on one side and the other salts, it is important to know which are the elements we want to highlight, the other elements that simply appear to narrate the scene and one that without them the scene just will lose personality and grace.

In the picture I posted at the top of this article we highlight as important elements to the two characters who appear in it, as they have a coloured subtly highlighting over the background, they have a completely different texture to that used in most elements that make up the image, it is also the place, the trees, the river and the sunset that through the colours and shapes show in the background where they are located these two people, and Finally there are the rocks, twigs, leaves and small lumps on earth because without these small elements that harmonize and give life to the image, this would not have the same impact.

There is a small visual theory which have guided me a lot since my college years, is on the visual weights and is called the Gestalt theory. To understand how it works I invite you to see the graph below:




The theory shows the trend of what is more harmonious to our eye and in which space you can put more or less weight, in fact if we put too many elements in the left up corner our image can become unstable and cause a nuisance eye of the viewer. A simple way to check that our image is well balanced is reversing the mirror image as to find possible errors:


There are some drawing software that have this option already built, it is actually very useful on the subject of the composition, because when you invert the image it will light some occasional little mistakes that can end up ruining our image and we never will realize. It is always important to also look at the elements within the crosses, this gives a complete view of the intervention of the elements and the dynamism, a part of which play with the weights always good but following the basic rules above all, you must first know them, understand them and end after break the rules.

I have prepared a video in which I made a quick sketch of a scenario in which I draw enough lines to give my shadows and highlight small features as I go along, I invite you to know my process:





Remember that the most important part of the process of composition is writing the story of the picture so I'll give you 5 tips that will help you make this process easier:

1. Take a peek at my tutorial on composing scenes in it. show a very basic and simple way to learn how to design a scenario that you imagined in your mind.

2. If you can not imagine the cross of the weights and divide the images with your mind, you can always do it manually, you can draw a cross on top and then delete it when you checked the dynamism of the composition.

3. If you want to make an image that expresses a thought, sit first and think what you want to achieve, then take a pen and write a script with the items you want to appear in the picture, the expression of the characters, where they are located, their clothing and small extra elements that harmonize the whole picture.

4. I recommend you look at my post about the power of the sketch, will give a clearer light on the language you want to use in your image, about how you want to have more identity on your own drawing.

5. Take references, photos and even pieces from other artists and try to apply those elements and learned references to each image you make.

Remember that I am always attentive to answer any questions, queries or suggestions, I'm still pretty active on my Facebook page or on Twitter and I'm always up extra material and some other work process itself I'm ahead. I hope you enjoyed this article and see you next! greetings.

How I've improved in 8 months

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Hello! I feel I have been years since I wrote a new entry on the Blog, but since we have spent the holidays back to work and make our own, hehe. How have you spent in the new year? I hope this year 2013 are the best for you and all your wishes and expectations come true. Well, because we made a small wave can get into the issue, the issue today is not a tutorial, nor any classification of characters or drawing lessons, today I come to tell you about a personal experience in the field of drawing.

"Carlos, how ~ # @ # & * you did to improve so fast in 8 months? I've been drawing since two years ago and I do not see any improvement."

This question came from more than one person personally when I uploaded the image you see above to my Deviantart, my response was simply: "I do not know, maybe I was doing what I liked to do." But beyond that simple and easy answer, the question of "why some have such a drastic change in his drawings in such a short time and others not?" And the research I could find a better answer to the question that I have made some close friends. I will tell you:

I've always wanted to do a manga, but I was not drawing very well, in fact one of the things I did is what many who want to learn how to draw manga do, I sat at the computer, open the browser, and type "course to learn how to draw manga on-line", at first I will not deny, I kept drawing Naruto, Ichigo from Bleach or some characters from my favourite series, I enjoyed it very much, and I will not deny that I was feeling like "Damn, I'm a @#~^* god". Gradually I realized that this was not going to lead me anywhere and that if I wanted to draw my own manga I should make my own characters, and in fact I set the task to do, holy @#$~* that were horrible, I look and gives me a bit of nostalgia but also some laughter, I will not deny it, but I had the motivation to someday make my own history and I did not give up, so I thought and thought through my inspiration and things I could create from my mind after taking some spare time.

When it came time to do my first story I self demanded enough, but at the end I did not like what I wrote and it was archived as a reference, however this was not the first "slip" I had, I filed approximately four stories and more than 20 characters next to them, for some it is a very small number, but for me it is something that fills me with pride. But there is something that I always key feature quite the time to talk about "how to improve" or "create a unique style" ... those are the references.




Do you have an account on Deviantart? Well, actually there are many similar sites, I have a Deviantart account because I think it is a very complete Web with a large audience and also has so many artists that have helped me in different ways to become better each day. The importance of joining a social network is that you have the capability of upload your pictures, perhaps receive criticism, get some motivation behind a simple "Like" or "Favourite", also make references to artists you admire, meet new artists and techniques that can surely improve the one you're currently using, find another good tutorial and especially to define your style through everything you've seen.

When I took some references I found on Deviantart artists gradually felt the confidence to come up with something more, so I took a pencil and began to create, when I had realized I had my first "20 Watchers" in Deviantart then 100 and so on, regardless what to draw, I always tried to do better than before I did wrong line in a drawing, now was a perfect line, but can not draw scenarios were drawn today, could not draw women, also I can do, I have even learned a thing or two about colour, but none of these things are the work of one or two nights, it's hard work and perseverance, everything is learned in time, the style of each artist develops knowledge process itself, not knowing the other process.

When I made up my mind that I must enhance my own process, my own methods, that's when everything became easier and stronger, I held a more obsessive drawing, then I could say "This is what I always do" From there it was just self growth that took me some way to where I am now standing. Everyone has a different process, many take longer than others to adjust to his style, others take less time, and not bad either case, we are all different people and have different objectives, it is more than normal for these things to happen, especially on something as subjective as it is art.

"Patience, patience, patience ... know yourself, study your processes, close the book for a second and try to accomplish things through your own understanding, is my advice."

I hope you have enjoyed this post, I also like to know your experiences on this topic, do you have any skill to improve your next picture? Guides you any special technique? Any artists to share? Come on, do not be shy! With that I say goodbye, but not before to tell you I've been very active on my Facebook page, or Twitter, so I recommend you stop by there as I will also be sharing interesting things I usually find on the network, Greetings! Happy new year!

How to get used to your Tablet

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Hello! Happy holidays! How have you been? I hope you had a great Christmas, quite cold but a hot meal to comfort always work any tired body or a frozen hands not wanting to draw, draw and DRAW!!

Today I come to give some advice to those who bought their first "Tablet" or digital tablet, but before I will discuss my experience with digital media, not everything is always a garden of roses, you'll see what I mean.

To start I'll tell you, before I start drawing comics my tablet was powdered in a corner of my room, I did not use it since I bought it and came to release it six months after it was acquired, well, not had much respect to digital at first, but when I started drawing comics and this, I began to see an occasional video of "speedpainting" on YouTube and said, "Damn, I want to do that thing too!" I just took out the tablet of the box, connect the cable, I opened Photoshop as a freaking genius, I looked for the tablet pen and I decided to make an image, do not expect ... was not a simple image, but it would be... The best-super-mega-ultra-hyper-image Fourfold-INCREDIBLE! IMAGE EVER! The result was as follows:




Well, OK, I exaggerated, it was not that bad, but it was pretty bad, in fact it was enough to make me want to vomit, and tell myself "I should not buy this filth, after I have taken a look of the face, now I want to get the one with the horrible things that this thing does" Well, today is the day that the tablet I wanted: give, sell, break, throw, throw, massacre, destroy and burn, is being right next to me while I do the "cartoons" to bring the article.

I tell you, I was in search of a tutorial to teach me how to "properly handle the tablet" The result was a straw ball rolling on the desert "Fiuuuuuu ...", and I think two rocks and a cactus were there too, but do not worry I will tell you some exercises that will be useful to your process. Let's do this!

First:
You fall into account in this first, you've bought a digital tablet and if you're here is because you realize that is not the same drawing with a pencil in your sketchbook to do it using your tablet in drawing software like SAI, Autodesk Sketchbook Pro, Photoshop, Gimp, or whatever you're using to draw... Many people says that drawing with the tablet is like "learning to draw again" I put it in another way, as "learning to draw digitally".

Second:
If you wanted to buy a tablet is usually because you wanted to do artworks like some other artists you admire, seek for those art pieces, if they have videos of the process that makes it real better, so you can look out how your favourite artist or how the kind of illustrations you want to do are done. One of the easiest ways to learn to use this wonder is to know the techniques and other experts use in their videos.

Third:
Do you have an very nice and solid line in your pencil work but on the tablet you want to draw a line and suddenly you have become a gauge of seismic waves? I recommend you to draw over some drawings and not yours as practice mode and make you noticed in the lines correctly, than trying to "create" and "make good lines" simultaneously. Alleviate the burden and you concentrate more on just improving your line on the tablet.

Fourth:
This is one of the tips is the one that helped me most, not only with the tablet, also improved significantly my pencil lines. Open a new blank document in your favourite drawing program, now take the tablet pen on one end and not support any part of the hand on the tablet surface, try to draw straight lines, vertical, horizontal and diagonal in the sheet, as close as possible without sticking to the one before. The aim of this is to improve your hand pulse significantly, it is also a good warm-up before a drawing session. I recommend seeing the example:



Fifth:

As in the previous exercise instead of making straight lines we now turn to make curves, but I have here a simple trick to dominate the line and probably will make this part more complicated than the previous one, but with patience and perseverance you can achieve this one too.


1) Try to make a circle as fast as you can, fill the sheet with circles and proceed to exercise number 2.

2) Now take your time to make the circle, the point is that the circle is now closed, do not repeat the line, and above that is a single line, with no hair lines or anything like that, just a clear and single line.

3) Do the same as in exercise 2, but now from your starting point gradually intensifying see the thickness of the line. Make the starting circle to the right and then to the left, either way you will master more skills to control your stroke later.

4) Make the same as in the previous exercise this time you will decrease the intensity of the line you're drawing to the point where you started. Also from the right and then the left.

Well, that's all, I hope this article has served you, and with this you will have a basis on how to practice with your new tablet or the one you want to buy, I recommend lots and lots of patience, is not a day or two, do not despair you're going to go far if you go to your rhythms and climb step by step.

Remember you can follow this tutorial and these other through social networks Facebook and Twitter, always be attentive to respond to your questions or suggestions, have a Happy New Year and a prosperous new year. See you another time!

Previous Posts:

Manga Studio 5 Review
Tutorial: Draw Women Hair
12 Tips for Webcomic Beginners
Tutorial: Create Scenery/Background
How to get used to your Tablet
Improve your sketch abilities in 10 steps

Improve your Sketch abilities in 10 steps

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Hello, everyone have a very good day!, it's 21 December, God sure willing this time is probably the last time I write for you :( ... Just joking, hehe, the world won't end so easily, So, let's go into the topic for today. I'll show you one other trick to improve your drawings and especially your sketches, these are little clues I've discovered through my growth as an artist and I want to share with you today! Let's begin:

1. Always when you go to try to start making sketches take about 5 to 10 minutes to perform hand exercises (warm up), later I will make a tutorial on how to do exercises to warm the hand (Step 4) before drawing, I recommend to watch for my Blog for To learn how effective this method.

2. Use some background music when working, an important part of the creative process is always have something to get some inspiration, I turn on the radio almost always when I need to relax and concentrate on my work, sometimes I seek for some classical music collection, however at night which is when my Creativity goes a genius "aggressive" I turn to my favourite music: indie, rock, alternative music, electronic music and some other genres. Always draw with the music that makes you feel comfortable, stay in the mood.

3. Be your own critic, look at your drawings, whenever you feel something strange is that in fact there is something wrong, it's not your imagination, refusing to correct the errors that you see at this stage of a design may end up being a big mistake for when the time of making the final art comes, always remember that a sketch should be clear and easy to understand for the person who will do the final artwork.

4. Always try to be basic (in a good way), try to do simple and light forms you already know, a basic structure with a rectangle one another triangle and four circles can easily form a large car the details are up to you, the basic shape can give you some keys to go to the next step, is an evolutionary process, every step you go the most close you are to the finished artwork, always remind this: The next time you want to draw something your mind has acquired the ability to draw that again better and better than before, and you will need less time to achieve it.

5. Having references is always good and bad at the same time, and that's because often we want to draw like an artist we admire, it's not bad, in fact it is very good way to inspirate you to learn, you can look out on their techniques, projects and processes to devise your own. Personally I always admired the work of Tite Kubo, Jan Van Eyck, Michelangelo and other several artists like Artgerm or Yuumei, not necessarily only cartoonists. The trouble about referencing from other artists is when you start focusing too much on their work and you don't stop to look at your own work and developing your own style, this is a serious part, because we can fall into comparisons and worse on, the imitation. The good part is that our referents can serve us as support material for developing our style, and always move on as individual artists and authentic, instead of trying to move towards being an artist who is not us.

6. Drawing always the same kind of person, the same object, or always use the same theme, it can be part to help you create your own style but if  it is carried to the extreme it can kill you when you need to draw something different, I recommend you explore other styles, other objects, e.g. have you drawn light lamps? Have you drawn a giant robot like a super-robot-chicken? Have you thought of drawing old people? Do you have any own characters? Why not draw them on their childhood, in their middle age and old age as well? When one varies the subjects in which one works one can emphasize one element that makes it easy, normal, common, difficult, strange, horrible and even charming, the artist is working to identify and point out that he likes to have a mental reference to your style and give that strength when drawing that object or that person.

7. If you like to draw a human, or animal, I can recommend to my useful links section in the sidebar of this Blog, you will find several links where you can perform exercises in anatomy, let me say that those wonderful exercises helped me so much in this time, you can spend from about 20-30 minutes a day you will start learning pretty quickly how the human or animal body works.

8. Try sketching only with a pen, is one of the things I'm always recommending to people who want to draw better, in fact it is a way to control the line, when you become unable to erase the lines you'll have to think twice the line you want for your sketch, first you go to into a conditional mode too, to think that you can grab a slight trauma without the pencil/eraser, but this exercise will help you gradually improve your ability to draw, the more you do it will be better, and you'll get used to make a stroke with more identity and ease.

9. Take your time, speed comes after you've mastered the technique, usually many people want to imitate the speed of professional artists in Youtube or Deviantart, well it's normal to want to get to this point someday, hell yeah! we all want to do that, but remember that you should know how to walk first and then you can learn how to run.

10. For each draw you have you will approach an inch closer to the goal you want to reach, whether small or horrifying, is cute, is a work of art that you cherish for the rest of life, and so on. My advice in this part is to fill at least one sketchbook a month, fill it with whatever you want to draw, perhaps at the beginning you must be thinking this: "A whole book? This guy is crazy!" I'm neither crazy nor sane, I rather an intermediate position, hehe. Many artists I admire had lots of notebooks filled, they usually fill 2 or 3 sketchbooks in a month with very epic drawings, most of them in pen or ink, that's so insane,so when you start to fill and fill sketchbooks you can feel like "I'm on the right way every time I do more drawings more easily and fluently".

Now I'm giving you a little gift, something really from my inside, try to keep this in your pocket, you could not miss the "Bonus track" of this publication, I think this is one of the most intimate advice I can give you, I learned this from a teacher of arts at the university, at first his exercise seemed pretty weird, but I said: "Well, why not?". The exercise was to always bring with me a small sketchbook, really tiny (could go into my coat pocket with no problem), then with the "little notebook" you could draw what you wanted anywhere, so the teacher told us the following: "I want you to fill this book with things you like to do, what do you like watch, things you admire, things that catches your attention in good or bad way and if it is possible I want the drawings or cuts that you will add to the sketchbook in colour".

The idea at first seemed odd, but when I filled the booklet I realized that in one way or another I began to realize the things I liked and I didn't know I liked them so much!, so I could easily make a mental map of my identity as a person and also as an artist (likes/dislikes). When you feel you can not go, your goal is farther than you can walk, run or crawl to it, have a look at your life, who you are, and that makes you to feel like you can always give one more step for it. Never give up!.

Identify ourselves first helps to identify the world around us.

Thank you for reading this Blog post, I'll be watching forward to any questions, suggestions or comments from you. I invite you to know my Deviantart and my Facebook page, so you can see new entries, news and the announcement of my upcoming Webcomic series. Do not miss it! Regards, until next time.

Tutorial: Create Scenery / Background

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Hello again! You are welcome to a new entry to my Blog Rizian Larc, this time I will show you my method to create and compose scenarios through small keys, instructions and an example I made specifically for this exercise, let's start!

Materials:


Traditional: 

- Sheet of paper or paper of your choice, preferably a disposable paper or already used.
- Colour chalk or colours (any of these will do).
- Eraser
- Hard pencil or mechanical pencil, also a soft pencil to add shadows.
- Pen or Ink pen.


Digital:

- Tablet (It can be Wacom, Genius, the one you have can be good).
- Photoshop, Paint Tool SAI, Autodesk Sketchbook Pro, any paint program of your choice will be perfect.

The background design has always been a problem for most people who want to enter the world of comics or illustration in general, we have all had problems with the scenarios and it's very normal because our eye is more accustomed to fixed at one point in time instead of appreciate all at once, for this will show you my tactic to cheat a little our eyes.

First, I call this technique the "stain", and I use it when I need to compose quite a scene in my comic or just to make an illustration with background included. The stain (colour) will help us to shape the basic forms that exist in our mind without having to go directly to add details and details, and there's the first mistake we can commit when drawing backgrounds, detailing and detailing at first. Let's proceed to see the image to keep explaining this step:




This technique helps to capture the basic shape of what we imagined in our minds so that it does not slip from the mind and stay longer the structure of what we are thinking, with basic shapes and a thick brush (colour) now draw the landscape stain that was on your mind in a short period of time before the idea escapes out of your mind.

It is important and I recommend doing this step with the colour of your choice and we will superimpose layers either traditional or digital mode to distinguish the colour of the final lines. Now we go to the next step:

Remember: If you're working in digital I recommend lowering the layer opacity to 15 or 25% where the stain is and create a new layer to keep working and if you're working in traditional I recommend a clean eraser to soften a little the stain and to start to work more freely about it.

Second, now that you have cleaned and softened the spot, now you can proceed to add details to the landscape that crossed our mind just now. Try to always shorten adding details and forget about perfection by this point, we need only identify basic shapes in this part of the process, which is the most important because that will define which elements will have our illustration. I recommend following this step with a coloured pencil slim pencil instead of a conventional gray traditional pencil for the reasons I mentioned above in the previous step.





With the added details and you have a base of what you wanted to achieve at the beginning, but in the process will occur to you "Hey, I just think adding new things possibly are going to see much better", no problem!, adding new things is not a sin, rather make it more harmoniously composition, in this way we can say that "we have deceived our eye".

I recommend you always try to superimpose objects in your compositions, or places focus in a "clear" in them to make the illustration shows what we want to show and not just be "a cute background" which is not what we want to accomplish in this exercise about compositing scenarios. I'm explaining this a little more in a newer entry about background, is called Composition and placement in backgrounds.

Always try to add as much detail as you can in this step so it can help you move to the next one, because the more lines you have drawn in this sketch the easier it will be to define the details and the stage itself.

Third, having our sketch now we can begin to define what is what, for example, the roof is a triangle, the rectangle is a fireplace, the two cubes are two wooden boxes, and things like that. For this step now I recommend using a thin brush of black in digital or a 0.5 or 0.3 mechanical pencil if you're working in traditional.




Regardless if you have a detailed or simple style as I mentioned in my post on "The Power of the Sketch" you can choose whether to add more or less details to each of the parts that you defined as objects in the image. Here we should already have completely the details that appear in our final image regardless of whether you added lines of force to it or not, that's choice of each artist.

Fourth, this is the last step in the process that I devised to compose a scene, is one of the most important to "prepare" our sketch before final production, whether coloured or just inking. This step is called the "shadow" here with a soft pencil or a brush medium in our drawing program we will add our drawing some shadows where needed.




It is always good to plan where they will go the shadows of our sketch as a guide to the finished illustration, and when we go to colouring or inking know where the light comes and not get to experience or invent shadows never have planned for the finished illustration.

Well, I hope you have served my tutorial on how to compose scenarios, I will deepen this and more issues related to drawing on the Blog, I'd love to know if this tutorial has helped you as I am new to the "education" and would love to know your questions or suggestions. Remember to always be attentive to answer questions and other concerns, to follow the Blog I recommend my page on Facebook, Twitter and also the subscription button on the sidebar.Thank you for reading my tutorial and see you next time! Greetings!

5 levels of the Characters

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Many times when we're writing our stories and we engage too with our main character, develop their personality, habits, ways of seeing the world in which he or she lives, but in many cases we do not give sufficient importance to our support characters beyond to give more weight to the story that we are developing, they also have their own life.

These supporting characters in our story always play key roles in this, to these beings divided by five levels of relevance in the story, here's a brief stopover I've managed to somehow arrange the characters of the stories I've worked with:

First Level: Those characters without them the story just does not make any sense, usually the protagonist, often rivals, depending if the story revolves around the history between these two, or usually the villain or antagonist of the story (not in every story there is a well defined antagonist, but worth mentioning), provided the overall story revolves around their lives and how they relate to each other, a clash between these gives rise to our plot. As mentioned the name, placed first as its priority level in history is always the highest.

Second Level: Those characters who despite having a high relevance in history, with a related life of one form or another to any of the characters of first level, they are not as important as the main characters. A clear example of a character in Second Level is the travelling companion of the protagonist, a childhood friend or a close friend who has enough appearances followed in our history, and surely at some point there will be a piece of their personal history. These characters include them in second-level and supporting characters from the first level and gives a break to the story of just focusing on a single angle.

Third Level: Those characters that appear from time to time, the reader will always remember something specific they did the last time they appeared in our history. For example, a king who always mentioned for doing something and rarely appears to give orders, also a relative that died and always advised the First Level a character or in some cases Second Level, or we can say that an assistant or servant of an important character that appears from time to time to make a dialogue with a character of first or second level would serve as an example. The difficulty of the third level is that many of these people can easily fall into the category of second level or fourth level, depending on how the author manages the character.

Fourth Level: Those characters that appear fleetingly in our stories, but yet many fail to remember at least that was what made or gestures, if you have a funny name that's probably one of the few things that the reader remember him. Not for this fourth-level characters are less important, their work in history is to harmonize and to put bad form "fill" an empty space in a character that does not stand out much, but if you can use for more than a dialogue. A good example of this is a strange encounters with the protagonist, a conflict will gun for anything that comes to mind and so he came, so it goes. Usually these characters appear in a single chapter or fragment of our history, yet many times these characters have gained enough popularity to scale to a third level.

Fifth Level: Those characters we just provide the backdrop, yes, background, his role is simply to make space, when we speak of a crowd can say a thousand, two thousand, three thousand, five thousand people are these characters Fifth Level are present in our history when we mention a "crowd", or illustrate to people walking on the street or shopping at a market, does not necessarily have to name them by Michael, Craig, Allan and Ashley, their work is simply to exist.

Well, those are the five levels that I propose to differentiate the characters in your story, you can serve pretty when creating characters for a new project or simply enhance an existing one, but let me give you some advice:

It is not all mathematics and physics, many characters can fall as well level up whatever the author wants.

I hope you have served my article, thank you for reading this Blog entry, I really am very happy that my words pass through your eyes. I invite you to follow me on Twitter or follow me through my page on Facebook for more updates and new entries! Have a nice day! :)