Showing posts with label drawing. Show all posts

Not working in your Personal project is dangerous!

No Comments »


Hi guys! It's been a while since the last time I wrote something on my personal blog (Probably years). However, what brings me here is to write about a crucial concern about my professional/artistic life.

Lately I've noticed how many artists upload a lot of drawings, speedpaintings, sketches, linearts, etc. Every single day, even though those pieces of art are awesome, probably they're not working in what they really want to achieve in their artistic path. If that's your case (even mine) probably what is happening is that the first thought that comes to your mind when you think it's time to work in your personal project (your dream project or goal) you say to yourself "Is not time because my art is not good enough".

That way of thinking is killing more artists than the lack of opportunities in this envinroment, I know it because that thought crossed my mind just some hours ago, I'm not talking about months, weeks or days; It just came into my mind lately. And believe me, if that is what you're thinking, you are already losing the battle against destiny.

I always wanted to make a cool fantasy-style comic, but I was pushing myself every single day to create a single illustration with two purposes

1. Improve my art.
2. Force myself into drawing every single day.

And that was good, but somehow in some point after 50 drawings I thought I lost it. I was deeply lost in improving and improving that probably I lost my focus and the idea of making a comic went into a drawer and the daily challenge became my top priority and that's just really off. 

I look at my art from day 1 to day 50 and holy moly, it's a great improvement!! Even I can see that!! But today, February the 21 of 2016 I realized something and it's the following:

"Practice is important, but practice is for making your goals to come true, not just to practice". 

"If you want to be someone in life you must have a goal and stick to it, no matter what".

"Take your time, don't rush it, create something you must feel proud of".

From now on I will focus on pursuing my dreams, practive and improvement, will come, just like happened with comic artists I admire so much e. g. Akira Amano, Hiroyuki Asada, Katsura Hoshino, etc. 

JUST DO IT!

Katsura Hoshino's D.Gray-Man Improvement (Left to right).

I will stick to what I love, to what I want to make and create it with all my might!! Thank you very much for your understanding and for reading this whole blog, if you're reading until this, you're awesome!!

I hope this is helpful for you or for someone who wants to get back into their trails, please share this article with them, they will give you a big thanks, not all the human beings realize this by themselves.

I'll keep my blog updated with new stuff and advances about my professional projects! Keep in touch!!

Have a good one!

Ereggia is Here!

1 Comment »

Hi guys! It is been a while! The last week was very busy for me because of the Launching of my new Manga Series Ereggia! and it is published in MangaMagazine.net

 

Plot

Genres: Action, Adventure, Comedy, Fantasy, Shounen

 Day after day Deejan Gryff has always had a dream hovering his head, there's him wearing a weird hat next to a girl whose face he is not able to see, she always says the same words to him "Join Me in Death". One day everything seems to change, his luck is worse than usual, on this day will trigger a series of events culminating in the apparent death of Deejan.

"Ok, ok, ok! This is really weird! What a strange place, it seems neither heaven nor hell."

Welcome to a place called Ereggia where you have to decide whether to fight and survive for making the impossible or just resign yourself to being stuck in this fantasy world full of unique creatures for the rest of times.

What's the main Idea Behind Ereggia?

What I wanted to achieve when creating Ereggia is a very fun manga, packed with adventure and some other elements that will fill the reader's mind and heart with pure joy and some little things that will make him happy. 

Ereggia is a world where everything can happen, there are some weird rules, but in fact you must follow those rules to survive in this magical world. Every character in this Manga series has a very long work behind, I'm not taking this lightly, as you can see in the art, I'm taking my time to add the more details to the story and make it a better experience for the reader!

Everyone loves art! I'm sure you can find some interesting things behind Ereggia.

Ereggia, the Overview.

Ereggia is such a big world, filled with a lot of magic creatures, but there are 3 main races, the weakest one are the Humans, who are always bullied by other races. Ereggia is a place for heroes, not a place for people who wants to have fun. There are serious problems, the government is starting to go too far with the punishments, the creatures are more wild than usual and some guilds will start to develop their own methods to violate every law that protects this fragile world.

People who reach this world are because they where chosen by the god of Ereggia, but there are also creatures and spirits who enters abruptly to this world only to create chaos and satisfy their own cruel and selfish wishes. 

If you're chosen by the Ereggia's god, you can pick one of 3 Spheres:

Red - Related to Life.
Green - Related to Ambitions.
Blue - Related to Knowledge.

There are some other Spheres, this one are not legal in the world of Ereggia, but you will see them appear in parts of this story.

Deejan Gryff, a non-hero.

Deejan Gryff is a common town boy, he loves to play video games, stay at home and read some comics. But there's something a little bit strange about him, every night he dreams with a girl he cannot see, and when talking to her inside his dream, she will tell him to Join her in death. He has the same dream since he was a little child.

When Deejan Gryff reaches the world of Ereggia, he will be threaten as a invader, he's supposed to not be chosen by the Ereggia's god. What awaits for the future of this young boy? Discover it by reading Ereggia! Avaliable for now on MangaMagazine.net

Photoshop VS Paint Tool SAI

3 Comments »

Hi guys! It's Monday, so today I'm going to write a new review about some drawing software I've been using since one year, what I'm telling you here is about my own experience, other people can have their own, but I'll show you a little review and the pros and cons for Adobe Photoshop and Paint Tool SAI.

Adobe Photoshop 

Well, to start we must talk first about one of the most used software for Digital artwork, it has a lot of tools and uses, so you can find here everything, I really mean it, everything!! You can adjust the default brushes, add your own, use blender, manipulate light and shadows in your paintings, change colours, manipulate photos and add the little final details to your artwork. It is a very complete software, but that's the bad point in Photoshop, you need to take your time to learn to use all the options and tools available, there are so many tools that you can be a little stressed when using Photoshop for the first time.

Pros:

- Very useful and versatile for Drawing or Painting.
- You can create your own Brushes or Download some cool brushes in a lot of Websites.
- You can have every tool in the same program, you can easily do a complete piece only using Photoshop.
- On the internet you can always find a lot of tutorials of how to use this program.
- You can create your own shortcuts, and modify the default actions, so this can be really helpful and can save you a lot of time when working.
- The selection tools are more reliable in Photoshop than in other Programs.
- You can easily edit a scanned draw in Photoshop.
- It is compatible with a lot of formats like PDF, JPEG, GIF, PNG, TIF, and others.

Cons: 

- At the beginning is really hard to get used to all the tools, so you have to go slow and have tons of patience.
- This program is a nightmare for slow computers, it needs a lot of resources from the computer to work with it.
- Most of the people give up when trying to learn Photoshop, so they start drawing or painting in other programs.

Paint Tool SAI

Paint Tool SAI is for me one of the easiest and simple Drawing software I ever used, because it shows only the important tools to make a draw or a painted artwork, you can easily customize the tools with a simple Double click. The bad thing is that most of the people needs to open Photoshop to add the finishing touches to their artwork, or just to add text to the image.

Pros:

- It is really a really simple Software, so you can memorize the tools more easily than other programs.
- You can customize the available tools, create shorcuts and rename the tools, only by Double-clicking the Tool you want to change.
- It may not be compatible with a lot of formats as Photoshop is, but it has the most used formats in Digital art.
- It is a very light program, you do not need a very fast Computer or the best of the Graphic cards to work in excellent conditions.
- It has better selection tools than Photoshop.
- The Lineart layer add some cool tools for fixing little details in lines and a very interesting tool to create Vectors and modify them.
- This is a very popular software between people who draw/paint Manga or Anime style. So you can give it a try to this powerful Japanese Tool.

Cons:

- This software has no Text tool.
- You can't modify colours, light and shadows as easy as Photoshop does.
- The brushes are very limited, you can create your owns, but in "available forms" you will have a limit.
- You can find some resources for this software but not as many as Photoshop.

So, that's my opinion about these two great programs, I usually use both, because I just can't find perfection in just one. You can make your own conclusions, remember this is only my opinion. So I hope this review was useful to you, I'll be back the next Monday with a new post in the Blog! Have a nice day!

Previous Posts:

Manga Studio 5 Review
Tutorial: Draw Women Hair
12 Tips for Webcomic Beginners
Tutorial: Create Scenery/Background
How to get used to your Tablet
Improve your sketch abilities in 10 steps

Manga Studio 5 Review

14 Comments »


Hi guys! It's been some few days since the last entry, I know today is not Monday, but I wanted to write this  article about my thoughts on the new Manga Studio 5 from the company Smith Micro, Inc.

The first thing I thought when I opened the program was: "Whoa! It changed a lot from last version, such an amazing change and has a nice and clean interface. It surely looks more friendly". And well to be honest what I thought on the beginning is becoming better and better while I'm testing the tools and the markers.

Most of the content is still being the same, but in the tool bar you can look at the new brushes preview, get more information about the pressure, density, texture and other cool features. The brushes look even better than in last version. It feels more like drawing on a real paper sheet with a real pencil, so that's one of the things that really got me, because I do a lot of sketches, so I need a good pencil tool to doing it, for now I can say the pencil tool in the new Manga Studio 5 is the best one I've ever used!

What I did not like in Manga Studio EX 4.0 was the horrible interface, It looked like some old drawing software, the tool bars were not as clear as the new ones. The program looked more for an engineer rather for an artist.

Here are my pros and cons about the new Manga Studio 5:

Pros:

- The pencil tool has a really good feel, it is like using a real pencil on a real paper.
- The brushes are more organized and have a little preview, so you can compare with others before clicking on one.
Attractive interface, it looks modern and soft, the program looks less stressing with this new interface.
- For me that I run the program on Windows, it is a really fast program, the older version gave me one or two problems when the screen was frozen, or I couldn't use Photoshop and Manga Studio EX 4.0 at the same time.
- The preview of the tones is really awesome, you can see the tones clearly and separated in themes.
- There are some cool resources, the new poses and beginner's assistant are really good for people to get in touch with the program.

Cons:

- No font preview, that's really a shame, you need to pick and pick a font to get the one you want, not like in programs like word that you can see a little preview.
- It is harder to find the "Panel creator" or the tool to put panels. I had to search for a tutorial on Youtube for this, you can see it here.
- I don't know if it is only me, but the program looks a little like Paint Tool SAI.
- God please, It is really addictive!!

So for now that's my view about the new Manga Studio 5. I hope you liked it, if you have any thoughts about your experience in this new program I'd love to read your comments! So, that's for now! We will see soon on Monday with a new entry! Have a nice Weekend!

I invite you to read my Webcomic Ereggia, I'm doing this Webcomic using Manga Studio!

To see more drawings from Manga Studio 5 or other related artwork from Rizian Larc you can take a look to the Facebook Fan Page or Twitter Account!

Previous Posts:

Tutorial: Draw Women Hair
12 Tips for Webcomic Beginners
Tutorial: Create Scenery/Background
How to get used to your Tablet
Improve your sketch abilities in 10 steps

Tutorial: Draw women hair

No Comments »


Hey guys! It's been a week since the last entry! Now this one will be a Tutorial about Drawing Women hair! I'm going to show you some basic shapes, where to put the hair, how hair works and how to sketch in a easy way the movement of hair. Let's do this!

For first step in this tutorial we will need to draw some faces, so we can start to work on this:

OK, there are our faces, front view and side view, now in the second part we can see in blue lines the marked area of hair source. This is a guide about from where the hair comes from. so let´s continue with this:

So now in the Third step we have to make some lines outside the head to mark where will be the limits of the hair (Points 1, 2 and 3). Now in point number 4 look at the arrow, this will be the source point of your hair, from this you can start drawing the limits of the hair as seen on the Fourth Step. Always try to add lines starting from point number 4, always depending on the place you've drawn it, it can give more realism to the hair, so we can start to add more lines and detail the front part of the hair:

Now at the Fifth step we must add a line where the front hair will be (point 1) and like I said before, adding more lines in the hair direction (point 2) will give more realism to it. In the Sixth step we must add the lines to detail more the hair, always remember to guide yourself by the source point. The number of lines is always up to you, but remember to detail the hair as most as you can to give it more realism.

And for finishing, let's take a look at some Hair movement.

Always try to remember the direction and the forces of the wind, that's one of the things that affects the most when drawing hair comes out, it takes some practice to understand some movements and adding dynamism to the hair you're drawing. Always take some references about hair, if you want to try something weird, do it but... it can sound a little bit boring, but try to learn the most normal hair styles first, so you can use that to create your own and add more personality to your characters.

I hope you liked this tutorial! I'll be back with a new article the next week, so I'll be on Social Media adding some cool things and some process about my related work! See you soon!

Previous Posts:

Composition and Dynamism in Scenery/Backgrounds
Tutorial: Create Scenery/Background
How I've improved in 8 months
How to get used to your Tablet
Improve your sketch abilities in 10 steps

Composition and Dynamism in Backgrounds

No Comments »



Hello! Today I come to talk about "how to create a good composition of a scene", rather than a technical process I will tell you some little tricks and tactics to use when creating a scene and make it look more natural and dynamic. At the end of this short article you will have some basic tools to highlight items and make a difference when making the final art.

Let's get started!

To start I should mention the importance of the composition in each scenario, it is always important to see and bring out the elements in the image that we are developing, the aim of our drawings are not to simply illustrate with a good finishing touch, you have to know that a good image or piece of art always communicates something, and have a way to read it. Images are like books, have a beginning and an end, a walk on one side and the other salts, it is important to know which are the elements we want to highlight, the other elements that simply appear to narrate the scene and one that without them the scene just will lose personality and grace.

In the picture I posted at the top of this article we highlight as important elements to the two characters who appear in it, as they have a coloured subtly highlighting over the background, they have a completely different texture to that used in most elements that make up the image, it is also the place, the trees, the river and the sunset that through the colours and shapes show in the background where they are located these two people, and Finally there are the rocks, twigs, leaves and small lumps on earth because without these small elements that harmonize and give life to the image, this would not have the same impact.

There is a small visual theory which have guided me a lot since my college years, is on the visual weights and is called the Gestalt theory. To understand how it works I invite you to see the graph below:




The theory shows the trend of what is more harmonious to our eye and in which space you can put more or less weight, in fact if we put too many elements in the left up corner our image can become unstable and cause a nuisance eye of the viewer. A simple way to check that our image is well balanced is reversing the mirror image as to find possible errors:


There are some drawing software that have this option already built, it is actually very useful on the subject of the composition, because when you invert the image it will light some occasional little mistakes that can end up ruining our image and we never will realize. It is always important to also look at the elements within the crosses, this gives a complete view of the intervention of the elements and the dynamism, a part of which play with the weights always good but following the basic rules above all, you must first know them, understand them and end after break the rules.

I have prepared a video in which I made a quick sketch of a scenario in which I draw enough lines to give my shadows and highlight small features as I go along, I invite you to know my process:





Remember that the most important part of the process of composition is writing the story of the picture so I'll give you 5 tips that will help you make this process easier:

1. Take a peek at my tutorial on composing scenes in it. show a very basic and simple way to learn how to design a scenario that you imagined in your mind.

2. If you can not imagine the cross of the weights and divide the images with your mind, you can always do it manually, you can draw a cross on top and then delete it when you checked the dynamism of the composition.

3. If you want to make an image that expresses a thought, sit first and think what you want to achieve, then take a pen and write a script with the items you want to appear in the picture, the expression of the characters, where they are located, their clothing and small extra elements that harmonize the whole picture.

4. I recommend you look at my post about the power of the sketch, will give a clearer light on the language you want to use in your image, about how you want to have more identity on your own drawing.

5. Take references, photos and even pieces from other artists and try to apply those elements and learned references to each image you make.

Remember that I am always attentive to answer any questions, queries or suggestions, I'm still pretty active on my Facebook page or on Twitter and I'm always up extra material and some other work process itself I'm ahead. I hope you enjoyed this article and see you next! greetings.

Improve your Sketch abilities in 10 steps

2 Comments »



Hello, everyone have a very good day!, it's 21 December, God sure willing this time is probably the last time I write for you :( ... Just joking, hehe, the world won't end so easily, So, let's go into the topic for today. I'll show you one other trick to improve your drawings and especially your sketches, these are little clues I've discovered through my growth as an artist and I want to share with you today! Let's begin:

1. Always when you go to try to start making sketches take about 5 to 10 minutes to perform hand exercises (warm up), later I will make a tutorial on how to do exercises to warm the hand (Step 4) before drawing, I recommend to watch for my Blog for To learn how effective this method.

2. Use some background music when working, an important part of the creative process is always have something to get some inspiration, I turn on the radio almost always when I need to relax and concentrate on my work, sometimes I seek for some classical music collection, however at night which is when my Creativity goes a genius "aggressive" I turn to my favourite music: indie, rock, alternative music, electronic music and some other genres. Always draw with the music that makes you feel comfortable, stay in the mood.

3. Be your own critic, look at your drawings, whenever you feel something strange is that in fact there is something wrong, it's not your imagination, refusing to correct the errors that you see at this stage of a design may end up being a big mistake for when the time of making the final art comes, always remember that a sketch should be clear and easy to understand for the person who will do the final artwork.

4. Always try to be basic (in a good way), try to do simple and light forms you already know, a basic structure with a rectangle one another triangle and four circles can easily form a large car the details are up to you, the basic shape can give you some keys to go to the next step, is an evolutionary process, every step you go the most close you are to the finished artwork, always remind this: The next time you want to draw something your mind has acquired the ability to draw that again better and better than before, and you will need less time to achieve it.

5. Having references is always good and bad at the same time, and that's because often we want to draw like an artist we admire, it's not bad, in fact it is very good way to inspirate you to learn, you can look out on their techniques, projects and processes to devise your own. Personally I always admired the work of Tite Kubo, Jan Van Eyck, Michelangelo and other several artists like Artgerm or Yuumei, not necessarily only cartoonists. The trouble about referencing from other artists is when you start focusing too much on their work and you don't stop to look at your own work and developing your own style, this is a serious part, because we can fall into comparisons and worse on, the imitation. The good part is that our referents can serve us as support material for developing our style, and always move on as individual artists and authentic, instead of trying to move towards being an artist who is not us.

6. Drawing always the same kind of person, the same object, or always use the same theme, it can be part to help you create your own style but if  it is carried to the extreme it can kill you when you need to draw something different, I recommend you explore other styles, other objects, e.g. have you drawn light lamps? Have you drawn a giant robot like a super-robot-chicken? Have you thought of drawing old people? Do you have any own characters? Why not draw them on their childhood, in their middle age and old age as well? When one varies the subjects in which one works one can emphasize one element that makes it easy, normal, common, difficult, strange, horrible and even charming, the artist is working to identify and point out that he likes to have a mental reference to your style and give that strength when drawing that object or that person.

7. If you like to draw a human, or animal, I can recommend to my useful links section in the sidebar of this Blog, you will find several links where you can perform exercises in anatomy, let me say that those wonderful exercises helped me so much in this time, you can spend from about 20-30 minutes a day you will start learning pretty quickly how the human or animal body works.

8. Try sketching only with a pen, is one of the things I'm always recommending to people who want to draw better, in fact it is a way to control the line, when you become unable to erase the lines you'll have to think twice the line you want for your sketch, first you go to into a conditional mode too, to think that you can grab a slight trauma without the pencil/eraser, but this exercise will help you gradually improve your ability to draw, the more you do it will be better, and you'll get used to make a stroke with more identity and ease.

9. Take your time, speed comes after you've mastered the technique, usually many people want to imitate the speed of professional artists in Youtube or Deviantart, well it's normal to want to get to this point someday, hell yeah! we all want to do that, but remember that you should know how to walk first and then you can learn how to run.

10. For each draw you have you will approach an inch closer to the goal you want to reach, whether small or horrifying, is cute, is a work of art that you cherish for the rest of life, and so on. My advice in this part is to fill at least one sketchbook a month, fill it with whatever you want to draw, perhaps at the beginning you must be thinking this: "A whole book? This guy is crazy!" I'm neither crazy nor sane, I rather an intermediate position, hehe. Many artists I admire had lots of notebooks filled, they usually fill 2 or 3 sketchbooks in a month with very epic drawings, most of them in pen or ink, that's so insane,so when you start to fill and fill sketchbooks you can feel like "I'm on the right way every time I do more drawings more easily and fluently".

Now I'm giving you a little gift, something really from my inside, try to keep this in your pocket, you could not miss the "Bonus track" of this publication, I think this is one of the most intimate advice I can give you, I learned this from a teacher of arts at the university, at first his exercise seemed pretty weird, but I said: "Well, why not?". The exercise was to always bring with me a small sketchbook, really tiny (could go into my coat pocket with no problem), then with the "little notebook" you could draw what you wanted anywhere, so the teacher told us the following: "I want you to fill this book with things you like to do, what do you like watch, things you admire, things that catches your attention in good or bad way and if it is possible I want the drawings or cuts that you will add to the sketchbook in colour".

The idea at first seemed odd, but when I filled the booklet I realized that in one way or another I began to realize the things I liked and I didn't know I liked them so much!, so I could easily make a mental map of my identity as a person and also as an artist (likes/dislikes). When you feel you can not go, your goal is farther than you can walk, run or crawl to it, have a look at your life, who you are, and that makes you to feel like you can always give one more step for it. Never give up!.

Identify ourselves first helps to identify the world around us.

Thank you for reading this Blog post, I'll be watching forward to any questions, suggestions or comments from you. I invite you to know my Deviantart and my Facebook page, so you can see new entries, news and the announcement of my upcoming Webcomic series. Do not miss it! Regards, until next time.

Tutorial: Create Scenery / Background

3 Comments »

Hello again! You are welcome to a new entry to my Blog Rizian Larc, this time I will show you my method to create and compose scenarios through small keys, instructions and an example I made specifically for this exercise, let's start!

Materials:


Traditional: 

- Sheet of paper or paper of your choice, preferably a disposable paper or already used.
- Colour chalk or colours (any of these will do).
- Eraser
- Hard pencil or mechanical pencil, also a soft pencil to add shadows.
- Pen or Ink pen.


Digital:

- Tablet (It can be Wacom, Genius, the one you have can be good).
- Photoshop, Paint Tool SAI, Autodesk Sketchbook Pro, any paint program of your choice will be perfect.

The background design has always been a problem for most people who want to enter the world of comics or illustration in general, we have all had problems with the scenarios and it's very normal because our eye is more accustomed to fixed at one point in time instead of appreciate all at once, for this will show you my tactic to cheat a little our eyes.

First, I call this technique the "stain", and I use it when I need to compose quite a scene in my comic or just to make an illustration with background included. The stain (colour) will help us to shape the basic forms that exist in our mind without having to go directly to add details and details, and there's the first mistake we can commit when drawing backgrounds, detailing and detailing at first. Let's proceed to see the image to keep explaining this step:




This technique helps to capture the basic shape of what we imagined in our minds so that it does not slip from the mind and stay longer the structure of what we are thinking, with basic shapes and a thick brush (colour) now draw the landscape stain that was on your mind in a short period of time before the idea escapes out of your mind.

It is important and I recommend doing this step with the colour of your choice and we will superimpose layers either traditional or digital mode to distinguish the colour of the final lines. Now we go to the next step:

Remember: If you're working in digital I recommend lowering the layer opacity to 15 or 25% where the stain is and create a new layer to keep working and if you're working in traditional I recommend a clean eraser to soften a little the stain and to start to work more freely about it.

Second, now that you have cleaned and softened the spot, now you can proceed to add details to the landscape that crossed our mind just now. Try to always shorten adding details and forget about perfection by this point, we need only identify basic shapes in this part of the process, which is the most important because that will define which elements will have our illustration. I recommend following this step with a coloured pencil slim pencil instead of a conventional gray traditional pencil for the reasons I mentioned above in the previous step.





With the added details and you have a base of what you wanted to achieve at the beginning, but in the process will occur to you "Hey, I just think adding new things possibly are going to see much better", no problem!, adding new things is not a sin, rather make it more harmoniously composition, in this way we can say that "we have deceived our eye".

I recommend you always try to superimpose objects in your compositions, or places focus in a "clear" in them to make the illustration shows what we want to show and not just be "a cute background" which is not what we want to accomplish in this exercise about compositing scenarios. I'm explaining this a little more in a newer entry about background, is called Composition and placement in backgrounds.

Always try to add as much detail as you can in this step so it can help you move to the next one, because the more lines you have drawn in this sketch the easier it will be to define the details and the stage itself.

Third, having our sketch now we can begin to define what is what, for example, the roof is a triangle, the rectangle is a fireplace, the two cubes are two wooden boxes, and things like that. For this step now I recommend using a thin brush of black in digital or a 0.5 or 0.3 mechanical pencil if you're working in traditional.




Regardless if you have a detailed or simple style as I mentioned in my post on "The Power of the Sketch" you can choose whether to add more or less details to each of the parts that you defined as objects in the image. Here we should already have completely the details that appear in our final image regardless of whether you added lines of force to it or not, that's choice of each artist.

Fourth, this is the last step in the process that I devised to compose a scene, is one of the most important to "prepare" our sketch before final production, whether coloured or just inking. This step is called the "shadow" here with a soft pencil or a brush medium in our drawing program we will add our drawing some shadows where needed.




It is always good to plan where they will go the shadows of our sketch as a guide to the finished illustration, and when we go to colouring or inking know where the light comes and not get to experience or invent shadows never have planned for the finished illustration.

Well, I hope you have served my tutorial on how to compose scenarios, I will deepen this and more issues related to drawing on the Blog, I'd love to know if this tutorial has helped you as I am new to the "education" and would love to know your questions or suggestions. Remember to always be attentive to answer questions and other concerns, to follow the Blog I recommend my page on Facebook, Twitter and also the subscription button on the sidebar.Thank you for reading my tutorial and see you next time! Greetings!

Never give up!

3 Comments »



Many of us have drawn pages and pages of our comics and still ask "Where I'm going with this?" And there's usually no response, so and many people have stopped and we are still inking our dreams.

For many if us the situation of comics/manga is quite complicated, because in the places we live is quite difficult to find someone to finance our comics or just someone to buy it because our culture is quite hangout in the 9th art. Many see the comics as childish, which is for children and should be in most cases a humorous theme and nothing else.

There's a moment in life when you want to organize your life, find a job or study a career, for someone like us it would be something like: ​​"I want to draw comics for the rest of my life". We tend to stray from reality, but that we tend to neglect the cruel reality when we have a great result when you draw something cool, and blame everyone and everything when something goes disastrous. The reality is this: you can create your own destiny regardless of the external situation to which you're linked.

I saw through the little time I've spent on this, people doing incredible things or they manage somehow to get known or just sell one or two copies of their work. Many have relied on his comic put advertising to finance their project, others have tried to achieve foreign publishers and publishing a short story to begin, others have saved money to publish a small number of issues and today is the day that reached to sell over 2500 copies at the local fair.

Are you good at what you do? If the answer is yes, now ask yourself this: It makes you happy? If the answer is also yes, I will say this to you my friend, never let your dreams die because if you keep chasing your goals you will be rewarded in some way. When I started this I was not expecting too much, I had the world against me, had few skills and did not know people who wanted to do comics or manga, however over time I have been rewarded with simple things, but each one of those means a lot to me.

Now look at the other side of the coin, you're good at what you do but it is nevertheless something that makes you happy, I recommend you to try harder, I am of those who do not believe in this "natural talent" I rather to believe that there are people who have grown up and been influenced differently to achieve their own style in less time than other people. The effort and the joy of striving for what you do always brings rewards, your duty is to know and value them echo on them for your next victory.

People will always be lucky, and those who were not born with the gift of luck we have almost an obligation to make our way through life to find that opportunity or just struggle to create it and get to where we are going tomorrow. World is difficult but not impossible, we like to draw or write, love it as a challenge, this is one more challenge that you have to beat!

I hope you have been useful for my article, I would like to know your experiences in this field, I am always open to talking and meeting you. For more updates, articles and images can subscribe to my page on Facebook to stay tuned. Greetings! Arr!

Sketch power!

2 Comments »



The sketch is a really important process in drawing, painting or creating something, in my experience as an artist I can say that the sketch is part of the process in any artwork that matters most. Why?

The sketch is the part that gives the composition, character, even your own identity to the artwork you're doing as well as give you the ability to view and correct any errors in your piece. Beyond the reasons for its importance is also there's something I call "The power of the sketch" or "Sketch power". Among an artist is more developed in their ability to get out of his mind a basic sketch will have more ease of making parts with its own identity.

Finding sketch development is mostly a capability that is developing and identifying in each work that you made through your artistic career. For example, there are people that make a persons with models, drawing dolls and others tools, it's not bad, there are people who always starts to draw people with little circles and geometric shapes, the two are different ways to raise an illustration, but, does that really affects the future of illustration? My answer is yes, since basic guiding these lines in our brain in a way we can identify what we wanted to do at first can be a really useful base for achieving what we wanted in our minds.

It is difficult to take a sketch from another person and perform this work under their own concepts, our brain will feel quite uncomfortable and simply will create a barrier between you and the paper. If you are learning to draw I recommend you to force yourself and try to capture objects and bodies in your own way to draw, try to make simple lines, do not complicate, the drawing must be progressive, stylish and not something exact, is not mathematics.

For best results with "the power of the sketch" I'll give these simple tips:

1. Try to draw anything you have to look at and thus adapts to your own thought, have you tried creating a great sword from a RPG just seeing a knife in your kitchen? Have you tried to create a powerful gun just seeing a toilet paper tube?

2. Like fantasy? Have you tried watching people differently? Have not you tried to turn your best friend into a dwarf or a troll or an elf? You can guide you and illustrations of various creatures that have made others to create your own.

3. Once you take notice that something you liked or made you work simpler to make something you already have in mind should have it in mind for next time. For example: I do better when I draw the heads first as a circle and identify the position of the eyes from two cross-shaped lines.

4. Are you a retailer or just like the simplicity of the drawings? You can go for either of these two ways, but can give you the opportunity to explore the other side of your style, it will give you more clues to identify what you like and what's the hardest part to work on.

5. Draw, draw and draw, never stop drawing when you have time to do it.

I hope I have served my advice and my Blog post, soon I will be writing a new one, so be aware of my page on Facebook for an upcoming entry!

And tell me, do you like to be quite retailer or like to be a little easier when drawing?